I know that holding aggro now a-days is not the same battle it used to be... as long as you hit first and are in Frost Presence (FP) then holding threat is not an issue, but what about damage mitigation. We DKs are supposed to use parry and dodge for our prime mitigation, but what tallents and abilities make us = to warriors when mitigating damage?
I know we get tallents for migitating Magic damage, but is there some tallent I am missing or am I thinking about a spell the wrong way that would help keep me alive?
Most of the blood talents that COULD be dmg mitigation tallents are below. Getting extra health back is only so good when you take 9k damage as opposed to 7k with the right stats. The Blood talents that are kinda tank-like are at the bottom.
Tallents i Know are for taking
Blood-
1 Blade Barier
4 spell deflect
5 Mark of Blood
9 Will of The Necropolis
Frost-
1 Toughness
1 Imp Icy Touch
3 Lichbourne (3min cooldown)
3 Icy Talons
5 Frigid Deadplate
7 Frost Aura
8 UnBreakable Aromor
9 Acclimation
Unholy-
1 Anticipation
6 Magic Supression
7 Anti-magic Zone
8 Bone Shield
Let me know if I am missing talents or if I'm not looking at particular talents in the right light.
Blood -maybe-tank-like talents
3 Rune tap
4 Imp Rune Tap
4 vendetta
7 Blood Worms
7 Blood Aura
8 Vampiric Blood
- Ruix